Marcin Jóźwik
Senior Game Designer
About Me
Hi! I'm Marcin Jóźwik, Senior Game Designer with 7+ years of experience in making games on design, leadership, programming and production positions.
I was involved in making 50+ game-related projects - ranging from commercial titles through experimental designs to raw prototypes and tools, discovering and questioning the boundaries of game design.
I am experienced in rapid prototyping of new ideas as well as delivering full-fledged games from start to finish on all major platforms (PC/console, VR, Switch, mobile, board games).
I love systems, emergent design, games as moments, always striving to create a safe and creative environment for making inspiring titles questioning the status quo.
Privately, I seek elegant design in everyday life, enjoy a good design book and a cup of coffee, write about game design, do contemporary dance, teach Contact Improvisation and enjoy rock climbing.
Let's question the status quo of game design together!
Specialties
• Rapid Prototyping • Gameplay Design • Systems Design • Game Feel • Game Production • Leadership •
Stack
• Unity • Notion • JetBrains Rider • Concepts • Git • C# • Machinations • Excel •
Commercial titles I had pleasure working on throughout my career:
Urban Trial Playground
Programmer
Personal Projects
Besides my commercial work, I love to make games in my spare time, trying to answer nagging design questions and see where they can lead me. Almost 50 different projects and still counting!
I'm Open to Work!
If you are looking for:
a full-time project lead, game designer or technical designer,
a game prototype,
a game design consulting,
a game design lecture or workshop
or an article about game design...
... let's connect!